I’ve become very interested in “redesigning the game, after I gather mass of data.”
(I guess it’d be neat to change a game on the fly while gathering usage feedback, but since the tools I would use aren’t going to be widespread anytime soon – much more interested in iterating on a game which can end up widely distributed). Continue reading “User Feedback based design, and Biometrics” →
quote: “Research continues to show that people who read linear text comprehend more, remember more, and learn more than those who read text peppered with links.”
At first, this strikes me as just another dogmatic fear-of-change reaction. ‘we did it one way for hundreds of years, so this new thang must be inferior. or a throwback to primitive animal-brain crap that nobody really wants.’ .
…I guess they do mention that the hypertext distraction isn’t as pronounced as it once was, because people have learned to tune out hyperlinks. but. I don’t think they really believe it.
Continue reading “Sayyy, web browsing friend, have you read this?” →