VR will be destroyed by the confused and the nauseous

Someone shared Tadhg Kelly’s article (?) about how VR is doomed, but here’s how you fuck it up further by struggling to make it work like other mediums. I posted a big angry rant in the comments. annnnnd here is that same rant right here on my blog! (sorry?).

Nothing against the guy personally. I have no insight into the minds of people who are made physically ill by VR, so maybe i’m under-appreciating their need to sabotage the movement. but. huh. so much rage.
giant rant in 3…2…1… Continue reading “VR will be destroyed by the confused and the nauseous”

We need a clearer message for VR “movie” experiences

It’s a very exciting time for VR this year. “Killer app” ideas are overflowing for the competing goggles that are rising up. (I have the google cardboard and GearVR, and plan to get the rest. But am also currently struggling to get my first test app out the door for GearVR, with all the oculusSDK/androidStudio/unity5 setup). Anywho. Was inspired by Simon Carless’s “the four horsemen of VR” blog post to try and lay down what i think is the messaging we should pursue for what will sell VR this year and next: the movies.
Continue reading “We need a clearer message for VR “movie” experiences”

Nintendo WiiU – should go TOY crazy (NFC)

Since PS4 and Xbone are selling millions, and WiiU is still choking, many analysts are preaching Nintendo’s doom, and returning to this bizarre idea they need to flush all their IPs out to the mobile market. Michael Pachter has been suggesting this insane notion for years (god love ‘im). Reading this collection of smart op-eds at Gamasutra and this featured blog post by Chip Sineni (mostly poo-pooing that poop idea), I was struck by a different idea which has me all excited. so i’m storing it here on the blog for posterity.

my armchair solution: the best thing Nintendo could do is go whole hog at the NFC toy angle. Continue reading “Nintendo WiiU – should go TOY crazy (NFC)”