Maybe my obsessions about biometrics should be redirected towards “Behavior Modeling.”
I keep seeing a conflict concept which rises up between “tons of cheap but horribly fragmented offerings” and “singular, expensive,… Read more Fragmented vs. Overpriced – what is the future of online offerings?
I watched Wim Wenders’s The End of Violence (1997), a couple nights ago, in lieu of sleep.
Read William Gibson’s short story Dougal Disincarnate last night. Then I couldn’t sleep.
Top 10 trailers (and/or promotional materials) of 2011. (There are actually about 22 things in here. but within those, are a clear top ten).
I talk about Extra Credits, and how their “technobabble” episode is confusing and contradicts itself. Then I ramble about how everyone misunderstands the point of Midichlorians! weeooo!
… rambling crazy thoughts on the future of the video games art-form…
I’ve become very interested in “redesigning the game, after I gather mass of data.”
“…I think the oft-overlooked problem is that RPGs aren’t designed to accommodate bite-sized players…”
After reading Andrew Vanden Bossche’s High Aspirations for High Scores article on Gamasutra, I’m really surprised at all the ways… Read more Marketing Concepts: the Calculated Climate Change of Bulletstorm